Taz (2600) Review

Date purchased: Unknown
Price paid: Came with the console
Dates played: May 21-27, 2025
Playtime: 13h 4m
Date reviewed: May 22, 2025, updated May 27, 2025
Date posted: May 27, 2025
Rating: 3/10

I played this on an Atari 2600+.

You play as the Tasmanian Devil from the Warner Bros. cartoons trying to eat a bunch of food while avoiding eating sticks of dynamite. The food and dynamite move horizontally across the screen, with 8 rows. While you move smoothly left to right, Taz "jumps" vertically from one row to the next. There is only ever one item on a row at a time, which includes the score displayed after eating food, and as soon as the item exits the side of the screen, or when the displayed score disappears, another item immediately appears. It gave me a bit of a Frogger feel.

It consists of 3 "meals" of 8 courses each, and each course consists of 50 of the same food item. After each course, the items move faster and the length of time the score from eating food stays on screen decreases -- correction: the food speeds up only after the 4th course of the 1st meal (the "Crazed Wave") and after the 2nd meal; the length of time the score stays on screen decreases after each of the first four courses, resetting for the Crazed Wave and decreasing again, staying the same throughout the 2nd meal, and then resetting for the 3rd meal and decreasing for its first four courses, and only decreasing again for the dessert. I was only able to get to the 7th course of the 1st meal. My high score was 88,000.

The joystick that comes with the Atari 2600+ is not very good. Many times it would not recognize taps up and down, causing many deaths as the 2nd meal requires quick reactions. Getting frustrated with the unresponsiveness of the controller kept me from continuing to try to get through all three meals. It's unacceptable that the console does not recognize many joysticks from when the 2600 was current, as well as not supporting Sega Genesis controllers. If I can ever get an RF demodulator to be able to hook up to a TV via RCA, I might try this out again on my actual 2600 console so I can use either one of my period controllers or a Genesis controller.

Assuming it plays well with a good joystick/controller, I'd say it's worth giving it a try. Since Atari 2600 games are still almost all really inexpensive, I'm guessing it wouldn't set you back much more than a few bucks to get a cartridge.

Update:
I gave it a try on my Retron 77. Since the Retron has save states, I was able to abuse that feature and make it through all three courses. After the "surprise dessert", which looks to be a cream pie, the game continues at about the same speed. The Retron's joystick is much more loose than the Atari 2600+'s, but it had the same unresponsiveness issue. So, I'm chalking it up to the game being very inconsistent in recognizing quick movements and knocking my score down a couple notches. I also was wrong about how far I was able to get originally, thinking the "Crazed Wave" happened at the end of the 1st meal, as opposed to after the 4th course of the 1st meal.