Professor Layton and the Unwound Future (DS) Review

Date purchased: May 15, 2012
Price paid: $16.19
Dates played: Mar. to Apr. 2016
Playtime: Unknown
Date reviewed: Apr. 5, 2016
Date posted: Jan. 2, 2023
Rating: 8/10

I gave the first two games 8/10, and nothing about this one is enough for me to say it's better or worse than its predecessors. Gameplay-wise, it's the exact same as the previous two games. The puzzles are more of the same. There did seem to be more cinematic sequences than the previous games, and you got some major character backstories. The puzzles did mesh better with the story, where most were actually a problem that the character posing the puzzle could run into, instead of the "I've fallen and I think I've broken a bone! I'm in extreme pain! Can you help? Oh, wait, but first can you solve this puzzle about pouring water from one bottle to another?"

The code I got from Diabolical Box didn't work for me. This one didn't have a code to use in Diabolical Box, like DB did for Curious Village, nor did it have a code to use in the next game. The parrot mini-game ends up being tedious trial-and-error after the first few. I did like the toy car mini-game.