Might and Magic VII: For Blood and Honor (PC) Review

VersionDate purchasedPrice paid
Might and Magic: Millennium EditionDec. 8, 1999$32.95
Might and Magic: Platinum EditionAug. 3, 2009$99.94
Dates played: Jan. 3 to Mar. 13, 2017
Playtime: 142h 50m
Date reviewed: Mar. 13, 2017
Date posted: Jan. 10, 2023
Rating: 8/10

I chose the Light Path.

So far, this is my least favorite Might and Magic main game (not counting the fan-made Swords of Xeen). There's an extremely solid game here, I just did not have much fun at all. It was more tedious than anything. The game plays exactly the same as M&M6. I'm mixed on the change to the skill system as it made me think which classes to choose based on what skills were available to them, as opposed to M&M6 where every non-equipment and spell skill is available to and able to be fully mastered by every class. They did fix a few of the ways to cheese through some of the enemies, but they also made the areas a lot less dangerous. I really don't see myself playing through this again to take the Dark Path.