MediEvil (PS1) Review

Date purchased: Feb. 28. 2012
Price paid: $13.99
Dates played: Mar. 2017
Playtime: ~11h
Date reviewed: Mar. 20, 2017
Date posted: Jan. 10, 2023
Rating: 7/10

My file is at 9:00 at the final boss. With the handful of game overs and restarts, it probably took 10-11 hrs to beat. I got the good (full) ending.

The camera really keeps this from being a great game. There are way too many places where it just swings around. The jumping was a bit sketchy as well, as most of my deaths were due to falling off a ledge instead of jumping. It would have been a nice time saver to just get back full life after clearing a stage, as I ended up replaying the first graveyard stage to regain all my life if I was pretty low, which basically was simply a waste of about 10 minutes every time I did that.

Other than those issues, it was a pretty fun game. I like the isolated stage aspect, so you can easily go back and replay any of them if you missed a chalice, although navigating back to them got a bit tedious. Several of the bits of dialog did have me chuckling. It had a good selection of weaponry, with there actually being a use for most of them beyond an initial gimmick use to get by something. The FMVs were really nice. It was relatively easy, with the exception of the Ghost Ship stage (which was more annoying than difficult).